Aug 31, 2007, 07:16 PM // 19:16
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#1
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Lion's Arch Merchant
Join Date: May 2007
Profession: W/
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omg ANET what have you done
What have you done to Frostmaws dungeon.... its near impossible now, wurm aggro range is the whole mini map now so its impossible to sneak by, those lv 18 wurm thingys are now lv 24 young wurms, when at 60dp and all 4-6 of em use that burrow thingy its insta party wipe.... not cool, dungeons are supposed to be fun and i loved this one in the preview but nows its just annoying. not a happy bunny.
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Aug 31, 2007, 07:24 PM // 19:24
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#2
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Lion's Arch Merchant
Join Date: Mar 2005
Location: I hate ppl who put stupid locations here
Guild: Jelly Toasts [jT], Team Love [kisu]
Profession: W/
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There are consumables for a reason.
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Aug 31, 2007, 07:25 PM // 19:25
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#3
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Krytan Explorer
Join Date: Jul 2006
Location: Seattle
Guild: Zaishen Order
Profession: Rt/
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I wouldn't be happy with that either. Worse, some of my heroes in the Doomlore dungeon had -60DP, and their hit points were in the low to upper 40's! Jora had 42 hp!?
Clean up the bugs first please lol.
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Aug 31, 2007, 07:27 PM // 19:27
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#4
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Lion's Arch Merchant
Join Date: Feb 2007
Location: Australia
Guild: [DVDF]
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This shouldnt be easy for godly weapons and not only that its a bit poor how theres a few people selling these weapons as "just droped HoH ".
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Aug 31, 2007, 07:33 PM // 19:33
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#5
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Krytan Explorer
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consumables ftw :P
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Aug 31, 2007, 07:36 PM // 19:36
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#6
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Frost Gate Guardian
Join Date: Aug 2007
Location: England
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You can't cry because something is to hard. There should be stuff that is extremely hard to do. So you have to think. Have to Adapt. Have to try different builds. Have to play with real people. I'm personally fed up of everything being slowly made easier and easier because people moan because its to damn hard for them.
You do it when its hard, it means more to say, Look at this weapon I got from doing that.
Much better than look at this weapon that everybody else has because I moaned and it got nerfed so that I can press C and Space and do it all easy.
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Aug 31, 2007, 07:39 PM // 19:39
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#7
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Maryland/DC Area
Guild: Farmers Unite [FU]
Profession: W/
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Ice Man is right...try and stop whining.
Since this is a MMO, maybe try grouping...
Maybe diversify, istead of using the same nuker, mm, tank, monk characters and builds.
The list goes on and on...I pray Anet doesn't change the dungeons to suit whiners and those expecting everything to be basically handed to them...
gg Anet
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Aug 31, 2007, 07:42 PM // 19:42
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#8
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Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
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Quote:
This shouldnt be easy for godly weapons and not only that its a bit poor how theres a few people selling these weapons as "just droped HoH ".
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I have to disagree. I busted my ass beating one of the dungeons including an overdrawn fight with the boss only to get a chest that dropped a requirement 12 water wand.
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Aug 31, 2007, 07:49 PM // 19:49
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#9
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Academy Page
Join Date: May 2005
Location: in front of my computer
Guild: uLn
Profession: E/Mo
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I would much rather have a challenging dungeon rather than a simple dungeon. Its called a dungeon for a reason, not an explorable area. They are more like almost elite missions which is what they should be. Makes them much more fun.
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Aug 31, 2007, 07:50 PM // 19:50
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#10
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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Did anyone see the interview with the lead developer on Eyes of the North?
He indicated most of the content is for the casual player, but there are area's meant to "challenge" experinced players.
Here's the link - http://www.youtube.com/watch?v=FNBXZN0TstM
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Aug 31, 2007, 07:51 PM // 19:51
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#11
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Krytan Explorer
Join Date: Aug 2007
Guild: Menos Espadas
Profession: N/
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LOL!! This is priceless. There is another thread about people whining about how easy this game is.....jeez
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Aug 31, 2007, 08:02 PM // 20:02
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#12
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Problems is that areas "challenging" experinced players tend to become quite degenerate in party composition and make dull experience (see: DoA).
If you challenge people too much, they devolve and return to heal/tank/nuke. Which kinda works everywhere.
It shouldnt be easy thou, after all, Frostmaw gives inscribable crystalines.
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Aug 31, 2007, 08:16 PM // 20:16
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#13
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Krytan Explorer
Join Date: Nov 2005
Profession: R/
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Quote:
Originally Posted by thral
What have you done to Frostmaws dungeon.... its near impossible now, wurm aggro range is the whole mini map now so its impossible to sneak by, those lv 18 wurm thingys are now lv 24 young wurms, when at 60dp and all 4-6 of em use that burrow thingy its insta party wipe.... not cool, dungeons are supposed to be fun and i loved this one in the preview but nows its just annoying. not a happy bunny.
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Sneak past? Wha??? I just kill them all o.O
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Aug 31, 2007, 08:31 PM // 20:31
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#14
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Ascalon City
Profession: W/
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Quote:
Originally Posted by My Sweet Revenga
Sneak past? Wha??? I just kill them all o.O
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Agreed, all you gotta do is make 1 person move forward first to lure the wurms and let them all pop up on him/her while making the casters and what not flagged behind, then once their up, let them have it. meteor shower and everything.
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Aug 31, 2007, 08:33 PM // 20:33
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#15
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Forge Runner
Join Date: Apr 2005
Profession: Mo/Me
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In the preview event, Frostmaws Dungeon was was a total cakewalk.
If they made it harder then I'm all for that.
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Sep 02, 2007, 02:51 PM // 14:51
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#16
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Krytan Explorer
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I enjoyed the increase in difficulty that Frostmaw's received and it was a decent battle to get to level 5 but that last Jotun group before the stairs was just insane.
Maybe I got a bad spawn or bad mob placement but having 8 jotuns and a pile of wurms smash you from 10% to 60% dp with barely a scratch done to them is frustrating when you've spent an hour or so fighting tooth and nail to get to frostmaw. Looked like the wurms were linked to the Jotun;s as well as when they agro'd the wurms popped out too so it made for just a painful experience.
Ended up resigning as it was like hitting a massive wall I could not breach.
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Sep 02, 2007, 02:55 PM // 14:55
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#17
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Quote:
Originally Posted by Sentience
There are consumables for a reason.
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And the thread could've been closed after this post.
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Sep 02, 2007, 03:33 PM // 15:33
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#18
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Frostmaw was really, really easy. If you bring bad players/builds you can't reasonably expect to win every battle.
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Sep 02, 2007, 03:42 PM // 15:42
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#19
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Desert Nomad
Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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rofl this dudgeon is soo easy... iv done it 5 times and yet to die or get team wiped....
i suggest you dont suck at the game so much, get a proper team build, learn how to pull and when to retreat.
Stop QQing all the time if you cant coplete a mission with 3 SF eles and a wammo with mending...
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Sep 02, 2007, 03:43 PM // 15:43
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#20
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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Preview Event:
Hero hench in 1h15min
Now:
Hero hench in 1h45min
Think about the skills you bring.
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